- Jun 09, 2017
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Seebs authored
It turns out that affine matrices are much simpler than the 3x3 matrices they imply, and we can use this to dramatically streamline some code. For a test program, this was about a 50% gain in frame rate just from the cost of the applyMatrixAndMask calls in imdraw, which were calling matrix.Project() many times. Simplifying matrix.Project, alone, got a nearly 50% frame rate boost! Also modify pixelgl's SetMatrix to copy the six values of a 3x2 Affine into the corresponding locations of a 3x3 matrix.
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- May 21, 2017
- May 14, 2017
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faiface authored
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- May 05, 2017
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faiface authored
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- Apr 13, 2017
- Apr 04, 2017
- Mar 25, 2017
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faiface authored
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- Mar 23, 2017
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- Mar 15, 2017
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- Mar 13, 2017
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faiface authored
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- Mar 06, 2017
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faiface authored
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- Mar 05, 2017
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faiface authored
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- Mar 01, 2017
- Feb 25, 2017
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faiface authored
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- Jan 25, 2017
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faiface authored
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- Dec 30, 2016
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faiface authored
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- Dec 05, 2016
- Dec 01, 2016
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faiface authored
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- Nov 20, 2016
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faiface authored
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