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pixel
Dec 02, 2016
add default shader
· 519c9c1c
faiface
authored
Dec 02, 2016
519c9c1c
improve doc
· 29d5bc7c
faiface
authored
Dec 02, 2016
29d5bc7c
Dec 01, 2016
add Transform
· 2fa073ce
faiface
authored
Dec 02, 2016
2fa073ce
change float64 to float32 in colorToRGBA
· 7446bec5
faiface
authored
Dec 01, 2016
7446bec5
fix doc
· c192b684
faiface
authored
Dec 01, 2016
c192b684
change all float64 to float32 in pixelgl
· 73db1b4d
faiface
authored
Dec 01, 2016
73db1b4d
fix Shader.SetUniform* methods
· 6962ba1b
faiface
authored
Dec 01, 2016
6962ba1b
add NumStandardAttrPurposes
· 51f94b29
faiface
authored
Dec 01, 2016
51f94b29
add methods to set uniform values
· c35dac11
faiface
authored
Dec 01, 2016
c35dac11
remove Bool type
· 029f9834
faiface
authored
Dec 01, 2016
029f9834
replace generatl VertexArray.SetVertexAttribute with specific type methods
· b6851f8f
faiface
authored
Dec 01, 2016
b6851f8f
add Vec.XY method
· 7023d5df
faiface
authored
Dec 01, 2016
7023d5df
Nov 30, 2016
change unsafe.Pointer to interface{} in vertex
· 3b70c803
faiface
authored
Nov 30, 2016
3b70c803
shader uniforms
· d53eefbf
faiface
authored
Nov 30, 2016
d53eefbf
Nov 29, 2016
use new attr
· 96f134d4
faiface
authored
Nov 29, 2016
96f134d4
Nov 28, 2016
add context
· 9d411128
faiface
authored
Nov 28, 2016
9d411128
Nov 26, 2016
better error checking
· 6253156e
faiface
authored
Nov 26, 2016
6253156e
replace UpdateData with more convenient SetVertexAttribute
· c6e2d67a
faiface
authored
Nov 26, 2016
c6e2d67a
Nov 25, 2016
prettier doc
· 4421c7db
faiface
authored
Nov 26, 2016
4421c7db
fix doc
· 6889c7f2
faiface
authored
Nov 26, 2016
6889c7f2
handle error from glfw.Init
· 2f7af40c
faiface
authored
Nov 25, 2016
2f7af40c
move GLFW init from Run to NewWindow
· 0fe2df46
faiface
authored
Nov 25, 2016
0fe2df46
nicer code
· c8dba6aa
faiface
authored
Nov 25, 2016
c8dba6aa
replace BeginEnder with Doer and migrate everything
· 52a3a96d
faiface
authored
Nov 25, 2016
52a3a96d
more idiomatic error reporting
· f7c4a6e1
faiface
authored
Nov 25, 2016
f7c4a6e1
replace Init and Quit with Run
· ee9c6a6b
faiface
authored
Nov 25, 2016
ee9c6a6b
improve error reporting; add GLError type
· 0986e0c3
faiface
authored
Nov 25, 2016
0986e0c3
change pixelgl, so that it runs on the main thread
· 5043d062
faiface
authored
Nov 25, 2016
5043d062
Nov 24, 2016
add VertexArray.Data function
· 2bc43c7e
faiface
authored
Nov 24, 2016
2bc43c7e
basic window control functions
· 07dde4c8
faiface
authored
Nov 24, 2016
07dde4c8
remove pixegl.Do from monitor stuff (unnecessary)
· a1325c8a
faiface
authored
Nov 24, 2016
a1325c8a
fullscreen support + several window handling functions
· f6db65f2
faiface
authored
Nov 24, 2016
f6db65f2
use Monitor as pointer (*Monitor)
· 106471a1
faiface
authored
Nov 24, 2016
106471a1
add monitor
· 40d2c420
faiface
authored
Nov 24, 2016
40d2c420
improve window doc + improve window mutex handling
· 3b589b96
faiface
authored
Nov 24, 2016
3b589b96
doc fix
· ea2ed1bc
faiface
authored
Nov 24, 2016
ea2ed1bc
use Color from image/color
· 5e909b3f
faiface
authored
Nov 24, 2016
5e909b3f
clarify doc
· 58e2d014
faiface
authored
Nov 24, 2016
58e2d014
some blank lines
· ecce5fdc
faiface
authored
Nov 24, 2016
ecce5fdc
spartan window doc
· 53222d1c
faiface
authored
Nov 24, 2016
53222d1c