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pixel
pixelgl
Dec 06, 2016
remove OpenGL error reporting
· 4323e83d
faiface
authored
Dec 06, 2016
4323e83d
Dec 05, 2016
improve code readability
· 30d301f4
faiface
authored
Dec 05, 2016
30d301f4
Dec 04, 2016
change NoOpDoer type just to Doer
· 0b2b73ce
faiface
authored
Dec 04, 2016
0b2b73ce
fix compile error
· 6564597c
faiface
authored
Dec 04, 2016
6564597c
make Do reentrant
· e2b361a8
faiface
authored
Dec 04, 2016
e2b361a8
Dec 03, 2016
add color blending
· ffc9a1a0
faiface
authored
Dec 03, 2016
ffc9a1a0
add MaskColor uniform
· fc96ec3a
faiface
authored
Dec 03, 2016
fc96ec3a
remove orphan functions from pixelgl (use OpenGL directly instead)
· a3e76569
faiface
authored
Dec 03, 2016
a3e76569
fix window viewport
· 26c44125
faiface
authored
Dec 03, 2016
26c44125
Dec 02, 2016
fix and improve code in NewShader
· ea63453f
faiface
authored
Dec 03, 2016
ea63453f
reorder VertexArray struct
· 1fcf4226
faiface
authored
Dec 03, 2016
1fcf4226
reorder Shader struct
· 63efe9e1
faiface
authored
Dec 02, 2016
63efe9e1
change Context to a field (instead of embed) in ContextHolder
· fc7fda18
faiface
authored
Dec 02, 2016
fc7fda18
simplify AttrType.Size
· 888e6989
faiface
authored
Dec 02, 2016
888e6989
remove obsolete doc
· 3fe283ff
faiface
authored
Dec 02, 2016
3fe283ff
remove camera attr purpose
· 9112aeb8
faiface
authored
Dec 02, 2016
9112aeb8
fix
· defb4b37
faiface
authored
Dec 02, 2016
defb4b37
remove int support from vertex format
· 9546652c
faiface
authored
Dec 02, 2016
9546652c
don't support Int as vertex attribute
· 5f6748f7
faiface
authored
Dec 02, 2016
5f6748f7
add ContextHolder
· f2460b34
faiface
authored
Dec 02, 2016
f2460b34
change vertex format to include names + add vertex format to shader + ID methods
· e009011c
faiface
authored
Dec 02, 2016
e009011c
add default shader
· 519c9c1c
faiface
authored
Dec 02, 2016
519c9c1c
Dec 01, 2016
fix doc
· c192b684
faiface
authored
Dec 01, 2016
c192b684
change all float64 to float32 in pixelgl
· 73db1b4d
faiface
authored
Dec 01, 2016
73db1b4d
fix Shader.SetUniform* methods
· 6962ba1b
faiface
authored
Dec 01, 2016
6962ba1b
add NumStandardAttrPurposes
· 51f94b29
faiface
authored
Dec 01, 2016
51f94b29
add methods to set uniform values
· c35dac11
faiface
authored
Dec 01, 2016
c35dac11
remove Bool type
· 029f9834
faiface
authored
Dec 01, 2016
029f9834
replace generatl VertexArray.SetVertexAttribute with specific type methods
· b6851f8f
faiface
authored
Dec 01, 2016
b6851f8f
Nov 30, 2016
change unsafe.Pointer to interface{} in vertex
· 3b70c803
faiface
authored
Nov 30, 2016
3b70c803
shader uniforms
· d53eefbf
faiface
authored
Nov 30, 2016
d53eefbf
Nov 29, 2016
use new attr
· 96f134d4
faiface
authored
Nov 29, 2016
96f134d4
Nov 28, 2016
add context
· 9d411128
faiface
authored
Nov 28, 2016
9d411128
Nov 26, 2016
better error checking
· 6253156e
faiface
authored
Nov 26, 2016
6253156e
replace UpdateData with more convenient SetVertexAttribute
· c6e2d67a
faiface
authored
Nov 26, 2016
c6e2d67a
Nov 25, 2016
prettier doc
· 4421c7db
faiface
authored
Nov 26, 2016
4421c7db
fix doc
· 6889c7f2
faiface
authored
Nov 26, 2016
6889c7f2
nicer code
· c8dba6aa
faiface
authored
Nov 25, 2016
c8dba6aa
replace BeginEnder with Doer and migrate everything
· 52a3a96d
faiface
authored
Nov 25, 2016
52a3a96d
more idiomatic error reporting
· f7c4a6e1
faiface
authored
Nov 25, 2016
f7c4a6e1