package main import ( "math" "github.com/faiface/pixel" "github.com/faiface/pixel/imdraw" "github.com/faiface/pixel/pixelgl" "golang.org/x/image/colornames" ) func run() { cfg := pixelgl.WindowConfig{ Title: "Pixel Rocks!", Bounds: pixel.R(0, 0, 1024, 768), VSync: true, } win, err := pixelgl.NewWindow(cfg) if err != nil { panic(err) } imd := imdraw.New(nil) imd.Color(colornames.Blueviolet) imd.EndShape(imdraw.RoundEndShape) imd.Push(pixel.V(100, 100), pixel.V(700, 100)) imd.EndShape(imdraw.SharpEndShape) imd.Push(pixel.V(100, 500), pixel.V(700, 500)) imd.Line(30) imd.Color(colornames.Limegreen) imd.Push(pixel.V(500, 500)) imd.Circle(300, 50) imd.Color(colornames.Navy) imd.Push(pixel.V(200, 500), pixel.V(800, 500)) imd.Ellipse(pixel.V(120, 80), 0) imd.Color(colornames.Red) imd.EndShape(imdraw.RoundEndShape) imd.Push(pixel.V(500, 350)) imd.CircleArc(150, -math.Pi, 0, 30) for !win.Closed() { win.Clear(colornames.Aliceblue) imd.Draw(win) win.Update() } } func main() { pixelgl.Run(run) }