# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] - Upgrade to GLFW 3.3 - Add more examples - Add position as out variable from vertex shader - Add experimental joystick support - Add mouse cursor operations - Add `Vec.Floor(…)` function - Add circle geometry - Fix `Matrix.Unproject(…)` for rotated matrix - Add 2D Line geometry - Add floating point round error correction - Performance improvements - Fix race condition in `NewGLTriangles(…)` - Add `TriangleData` benchmarks and improvements - Add zero rectangle variable for utility and consistency - Add support for Go Modules - Add `NoIconify` and `AlwaysOnTop` window hints ## [v0.8.0] - 2018-10-10 - Added feature from https://github.com/faiface/pixel/pull/219 - Exposing Window.SwapBuffers so buffers can be swapped without polling input ## [v0.8.0] - 2018-10-10 Changelog for this and older versions can be found on the corresponding [GitHub releases](https://github.com/faiface/pixel/releases). [Unreleased]: https://github.com/faiface/pixel/compare/v0.8.0...HEAD [v0.8.0]: https://github.com/faiface/pixel/releases/tag/v0.8.0 [v0.9.0]: https://github.com/faiface/pixel/releases/tag/v0.9.0