From e79a8c37e60ff00111fe91cd97bf5ad15bc9f9a8 Mon Sep 17 00:00:00 2001 From: Allen Ray <allentray125@gmail.com> Date: Sun, 21 Jun 2020 22:51:08 -0400 Subject: [PATCH] Adding support for clipping rectangles in GLTriangles --- pixelgl/canvas.go | 3 +++ pixelgl/gltriangles.go | 12 ++++++++++++ 2 files changed, 15 insertions(+) diff --git a/pixelgl/canvas.go b/pixelgl/canvas.go index 25da939..5bc8437 100644 --- a/pixelgl/canvas.go +++ b/pixelgl/canvas.go @@ -327,6 +327,9 @@ func (ct *canvasTriangles) draw(tex *glhf.Texture, bounds pixel.Rect) { } ct.vs.Begin() + if clip, has := ct.ClipRect(); has { + gl.Scissor(int32(clip.Min.X), int32(clip.Min.Y), int32(clip.W()), int32(clip.H())) + } ct.vs.Draw() ct.vs.End() diff --git a/pixelgl/gltriangles.go b/pixelgl/gltriangles.go index f258102..557f420 100644 --- a/pixelgl/gltriangles.go +++ b/pixelgl/gltriangles.go @@ -16,6 +16,7 @@ type GLTriangles struct { vs *glhf.VertexSlice data []float32 shader *glhf.Shader + clip pixel.Rect } var ( @@ -213,3 +214,14 @@ func (gt *GLTriangles) Picture(i int) (pic pixel.Vec, intensity float64) { intensity = float64(gt.data[i*gt.vs.Stride()+8]) return pixel.V(float64(tx), float64(ty)), intensity } + +// SetClipRect sets the rectangle to scissor the triangles by +func (gt *GLTriangles) SetClipRect(r pixel.Rect) { + gt.clip = r.Norm() +} + +// ClipRect gets the clipping rectangle and returns true if that +// rectangle is not the Zero Rectangle +func (gt *GLTriangles) ClipRect() (pixel.Rect, bool) { + return gt.clip, gt.clip.Area() != 0 +} -- GitLab