From e3f7901f2c4eaf86e574353b989fb24589d98ff7 Mon Sep 17 00:00:00 2001
From: faiface <faiface@ksp.sk>
Date: Fri, 7 Apr 2017 12:34:16 +0200
Subject: [PATCH] adjust WindowConfig doc, more consistent with the rest

---
 pixelgl/window.go | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/pixelgl/window.go b/pixelgl/window.go
index ca1e3b4..d9d866b 100644
--- a/pixelgl/window.go
+++ b/pixelgl/window.go
@@ -23,11 +23,11 @@ type WindowConfig struct {
 	// Bounds specify the bounds of the Window in pixels.
 	Bounds pixel.Rect
 
-	// If set to nil, a Window will be windowed. Otherwise it will be fullscreen on the
+	// If set to nil, the Window will be windowed. Otherwise it will be fullscreen on the
 	// specified Monitor.
 	Fullscreen *Monitor
 
-	// Whether a Window is resizable.
+	// Whether the Window is resizable.
 	Resizable bool
 
 	// If set to true, the Window will be initially invisible.
@@ -36,10 +36,10 @@ type WindowConfig struct {
 	// Undecorated Window ommits the borders and decorations (close button, etc.).
 	Undecorated bool
 
-	// If set to true, a Window will not get focused upon showing up.
+	// If set to true, the Window will not get focused upon showing up.
 	Unfocused bool
 
-	// Whether a Window is maximized.
+	// Whether the Window is maximized.
 	Maximized bool
 
 	// VSync (vertical synchronization) synchronizes Window's framerate with the framerate of
-- 
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