From dc545043c1bc15476e932ef772a1e94dcc3a4464 Mon Sep 17 00:00:00 2001
From: Brandon <thegtproject@live.com>
Date: Sun, 7 Oct 2018 12:28:20 -0600
Subject: [PATCH] lowercased SetUniform arguments

---
 pixelgl/canvas.go | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/pixelgl/canvas.go b/pixelgl/canvas.go
index 05269f0..25da939 100644
--- a/pixelgl/canvas.go
+++ b/pixelgl/canvas.go
@@ -46,8 +46,8 @@ func NewCanvas(bounds pixel.Rect) *Canvas {
 // SetUniform will update the named uniform with the value of any supported underlying
 // attribute variable. If the uniform already exists, including defaults, they will be reassigned
 // to the new value. The value can be a pointer.
-func (c *Canvas) SetUniform(Name string, Value interface{}) {
-	c.shader.setUniform(Name, Value)
+func (c *Canvas) SetUniform(name string, value interface{}) {
+	c.shader.setUniform(name, value)
 }
 
 // SetFragmentShader allows you to set a new fragment shader on the underlying
-- 
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