From c028b66b68bb37be608f8ad3bf47bf1f253c2f0c Mon Sep 17 00:00:00 2001
From: faiface <faiface@ksp.sk>
Date: Sat, 22 Apr 2017 14:20:51 +0200
Subject: [PATCH] adjust camera movement in platformer example

---
 examples/platformer/main.go | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/examples/platformer/main.go b/examples/platformer/main.go
index fb3b31c..73974cd 100644
--- a/examples/platformer/main.go
+++ b/examples/platformer/main.go
@@ -335,7 +335,7 @@ func run() {
 		last = time.Now()
 
 		// lerp the camera position towards the gopher
-		camPos = pixel.Lerp(camPos, phys.rect.Center(), 1-math.Pow(1.0/64, dt))
+		camPos = pixel.Lerp(camPos, phys.rect.Center(), 1-math.Pow(1.0/128, dt))
 		cam := pixel.IM.Moved(-camPos)
 		canvas.SetMatrix(cam)
 
-- 
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