From a614c3020c6f47e826a4040222b7728ded7a9712 Mon Sep 17 00:00:00 2001
From: faiface <faiface@ksp.sk>
Date: Tue, 14 Mar 2017 23:01:24 +0100
Subject: [PATCH] fix doc

---
 geometry.go | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/geometry.go b/geometry.go
index 578324e..299c835 100644
--- a/geometry.go
+++ b/geometry.go
@@ -241,7 +241,7 @@ func (r Rect) Contains(u Vec) bool {
 // Matrix has a handful of useful methods, each of which adds a transformation to the matrix. For
 // example:
 //
-//   pixel.IM.Move(pixel.V(100, 200)).Rotate(0, math.Pi/2)
+//   pixel.IM.Moved(pixel.V(100, 200)).Rotated(0, math.Pi/2)
 //
 // This code creates a Matrix that first moves everything by 100 units horizontaly and 200 units
 // vertically and then rotates everything by 90 degrees around the origin.
-- 
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