From 523e6d3e9a46a7492520d9552ca818cec449420e Mon Sep 17 00:00:00 2001
From: faiface <faiface@ksp.sk>
Date: Sun, 21 May 2017 19:30:29 +0200
Subject: [PATCH] fix Matrix doc

---
 geometry.go | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/geometry.go b/geometry.go
index 207ab27..b55d13b 100644
--- a/geometry.go
+++ b/geometry.go
@@ -255,7 +255,7 @@ func (r Rect) Union(s Rect) Rect {
 // Matrix has a handful of useful methods, each of which adds a transformation to the matrix. For
 // example:
 //
-//   pixel.IM.Moved(pixel.V(100, 200)).Rotated(0, math.Pi/2)
+//   pixel.IM.Moved(pixel.V(100, 200)).Rotated(pixel.ZV, math.Pi/2)
 //
 // This code creates a Matrix that first moves everything by 100 units horizontally and 200 units
 // vertically and then rotates everything by 90 degrees around the origin.
-- 
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