From 3b929ad5c3f2a43444a7160ab789c53b41325e5c Mon Sep 17 00:00:00 2001
From: faiface <faiface@ksp.sk>
Date: Wed, 23 Nov 2016 23:33:40 +0100
Subject: [PATCH] clarity doc

---
 pixelgl/thread.go | 1 +
 1 file changed, 1 insertion(+)

diff --git a/pixelgl/thread.go b/pixelgl/thread.go
index c78c6e0..9b9ecc2 100644
--- a/pixelgl/thread.go
+++ b/pixelgl/thread.go
@@ -23,6 +23,7 @@ func init() {
 }
 
 // Init initializes OpenGL by loading the function pointers from the active OpenGL context.
+// This function must be manually run inside the dedicated thread (Do, DoErr, DoVal, etc.).
 //
 // It must be called under the presence of an active OpenGL context, e.g., always after calling window.MakeContextCurrent().
 // Also, always call this function when switching contexts.
-- 
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