From 17d1731d661f9ab1586ed0e1a141de8da6639169 Mon Sep 17 00:00:00 2001 From: faiface <faiface@ksp.sk> Date: Mon, 6 Mar 2017 15:51:59 +0100 Subject: [PATCH] fix Window.MousePosition (new coordinate system) --- pixelgl/input.go | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/pixelgl/input.go b/pixelgl/input.go index f2ba4c0..94f2406 100644 --- a/pixelgl/input.go +++ b/pixelgl/input.go @@ -30,11 +30,10 @@ func (w *Window) MousePosition() pixel.Vec { width, height = float64(wi), float64(hi) }) - // transform to OpenGL coordinates - x = (x - width/2) / (width / 2) - y = (height/2 - y) / (height / 2) - - return pixel.V(x, y) + return pixel.V( + x/width*w.bounds.W()+w.bounds.X(), + (height-y)/height*w.bounds.H()+w.bounds.Y(), + ) } // MouseScroll returns the scroll amount (in both axis) since the last call to Window.Update. -- GitLab