diff --git a/pixelgl/canvas.go b/pixelgl/canvas.go index 75aa2da1df29fccfce23155298b460029259a20c..4bbf15e163970978f06a04947c7d6f27f821162e 100644 --- a/pixelgl/canvas.go +++ b/pixelgl/canvas.go @@ -353,7 +353,7 @@ uniform vec4 bounds; void main() { vec2 transPos = (transform * vec3(position, 1.0)).xy; - vec2 normPos = (transPos - bounds.xy) / (bounds.zw) * 2 - vec2(1, 1); + vec2 normPos = (transPos - bounds.xy) / bounds.zw * 2 - vec2(1, 1); gl_Position = vec4(normPos, 0.0, 1.0); Color = color; Texture = texture;